You’ll find the “The Warden Vault” side quest in Dragon Age: The Veilguard as you explore deeper into the Rivain Coast.
Far over on the east side of the map, you’ll come across a ruined Grey Wardens castle. Inside said castle is a vault with a lot of loot — and three locks associated with puzzles nearby.
Our Dragon Age: The Veilguard “The Warden Vault” guide will help you solve all the three lock puzzles and show you how to open the Warden Vault.
How to start ‘The Warden Vault’ in Dragon Age: The Veilguard
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It’s a bit of a hike to reach the castle where you’ll find “The Warden Vault” side quest. When you reach the front gate (portcullis) and the fast travel beacon there, you’re in the right place.
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Facing the portcullis, head to the right (west) and through two small doors.
On your left, use Taash’s ability to explode the explodable pot against the wall. Head through the new opening, Keep going south and up the stairs. At the top, turn left and climb the ledges as you turn back to the north. Take that walkway to the end and go through the door on your right.
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Inside, throw the lever on your left to open the portcullis and drop the ladder on your right. Drop down to the floor below and deal with the trio of Antaam that attack you.
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In the main room, look for a set of stairs leading down along the right (west) side. Take them down, and then use Taash’s ability to burn through the blistering drakestone crystals blocking your way. Down the stairs and to the left, you’ll find the start of the “The Warden Vault” quest, the sealed door, and a note with your clue.
The only part that really matters in the note is the paragraph, “The seals are the key. Find the matching ones and the door should open. They’re hidden around the castle.” That, however, makes it sound a lot simpler than it is.
Warden Vault lock #1 solution: Correct lever order
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Head back upstairs and take the ladder you dropped back up to the second floor. Go outside, and drop down into the courtyard below you. Directly behind you, there’s a hallway blocked by a wagon. Destroy the wagon and take the hall to the end.
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Clear out all the crates and barrels, and you’ll find three levers on the wall. The left and right switches light the two torches on the left and right respectively, and the center lever lights only the center torch.
In order, throw:
- Left lever
- Right lever
- Center lever.
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Head back out and take two rights to work your way back to the (now opened) portcullis. Head through and take the ladder up. This time, you’ll see the three mini-seals over the switch there are lit. Throw the switch and head inside.
Open the chest on the left and then throw the lever on the right that’s under the full-sized seal.
Warden Vault lock #2 solution: All ghost locations
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Back downstairs, head to the south by where you fought the Antaam earlier. Head through the door to the west and follow the hall to the left. When you come outside, look to your right to find a stabbed skeleton being circled by some glowing butterflies:
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Investigate it to start this puzzle. You’ll have to follow the ghost through three more locations around the castle in order. Check out our map above for the exact locations of each ghost and the order you’ll need to visit them, or read on for more details.
For the next ghost location, head back into the main hall and go back through the portcullis. Take a left and retrace your steps to how you entered a minute ago. This time, at the top of the stairs, take a right and duck behind the wall there to find the second ghost location. You’re looking for the glowing green spot in the image below:
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Turn around and retrace your steps back toward the front gate (we’re tired of saying portcullis). On your way, you’ll pass by the third location. You’re looking for the glowing green spot in the image below:
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The final ghost location is inside. At the south end of the hall where you fought the Antaam earlier, you’ll find the ghost near the right (west) wall. You know the drill. Spot, glowing, green.
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After you find the ghost at its final location, a secret door will open. Head inside the room and throw the lever.
Warden Vault lock #3 solution: Where to bring the wisp
Head back to where you first started following the ghost. Just a little farther south, you’ll find another hallway. Take that, and continue south.
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Eventually, you’ll come to an open area full of Antaam. Clear them out, and then head back to stand behind the statue overlooking the courtyard.
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Look up and to the right to find an explodable pot. Hit it with Taash’s ability, and you’ll knock down a ladder. Before you head up, look to the right (north) to find the hall where you entered.
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Go inside and take an immediate left. At the back of the next room, you’ll find some more blistering drakestone. Melt it, and follow the hallway inside to the end. Rook will comment that you need to find a wisp. Let’s go do that.
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Head back to the clearing and climb the ladder you knocked down. At the top, you’ll find a wisp waiting for you. Collect it, and hurry back to the waiting skeleton and lever.
Warden Vault rewards
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Head all the way back to where you started the quest. This time, you can just open the door and claim the three treasure chests inside, plus a memento, which increases Caretaker’s level. You’ll also get 500 XP for completing the “Warden Vault” quest.